00
0 m6.2 m/s
x2 combo 3
3.0 m
Lineguard

He runs. You draw. Keep him alive.

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Lineguard

He runs. You draw. Keep him alive.

  • Drag anywhere to draw. Time slows while your pen is down. Each ink drop is one line, and lines fade.
  • Lines stop arrows and knock rocks aside. Angle one straight back at an archer to send his arrow home.
  • He runs on your lines. Bridge the thorns, or draw a ramp and let him fly.

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P pause · R restart · M mute

Catching his breath

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