Lineguard Install

Home / Guides / Quick tips

Quick tips and trick shots

The short version: ten tips that make the biggest difference, every trick shot, and how the Shop, Stats, badges and the daily gift work. For longer plans, see the guides.

Ten tips to go further

  1. Draw across the red dots, not at the archer. The dots are the arrow's exact path. A short line across the middle of them always works.
  2. Tilt your blocks. A line tilted toward the shooter sends the arrow home, which removes the archer and all his later shots.
  3. Block close to him. Blocks near the ninja count as Perfect: slow motion and double points.
  4. Don't hoard ink. Drops refill on their own. An extra line never breaks your combo.
  5. Bridges beat ramps for small gaps. A ramp sends him flying, and you then have to deal with where he lands.
  6. Use slow time. While your pen is down, the whole world slows. Press, think, then drag.
  7. Turn your phone sideways. You see further ahead in landscape, and more warning means calmer lines.
  8. Watch the left edge. From 350 metres, some archers shoot at his back. A red arrow on the left edge warns you.
  9. Pick the right ink. Fire removes archers for good; steel handles rock storms; rubber jumps long hazards. See the inks guide.
  10. Watch the replay. The score card replays your best moment and your last seconds. Switch to Last seconds to see exactly what got you.

Trick shots

Return to sender: a line sends the arrow back and the archer falls, Archer down!

Some moves earn a name, bonus points and a badge:

TrickHow
Return to senderKill an archer with his own arrow.
Bank shotAn arrow bounces off two of your lines before hitting an enemy.
Double kill / Triple killDown two or three enemies in quick succession.
Air guardBlock an arrow while he's in the air.
Close callAn arrow skims just over his head.

When a sent-back arrow closes in on its target, the game drops into a short slow-motion kill cam.

The Shop

The Shop, Run tab: the four tricks, Shield now, Slow time, Clear sky and Ink refill, with the inks below

Everything you buy with coins is in the Shop, in three tabs: Run, Fight and Build. Run has four parts:

Fight holds everything for Fight and Duel: the ultimates, from the Tornado kick to Shuriken Rain and Shadow Clone, the moves to learn, skills you buy once and upgrades you level up. Build shows your ninja at the top wearing whatever you tap, so you can try things on before you buy. It has three parts: Ninja (headbands, hats and outfits), Pen (your pen colour and brush: calligraphy, chalk, crayon, glow) and Effects (your trail, hit ink, finisher and knockout, each played on your ninja when you tap it). Headbands come in styles (plain, long tails, stripes, chequered, edged), and under the headbands and the pen colours you can dye them any colour: tap one of twelve, or slide for any other. Some outfits can't be bought and are only earned through badges.

The Shop, Build tab: the ninja at the top wearing a straw hat and a striped headband, with Ninja, Pen and Effects below

Stats

Tap Stats on the home screen for your rank and the stars to the next one, and your records: your runs, best scores, the bosses you've beaten, what got you most often, and your badges. More on the Fight page.

Fight, Duel and Relaxed pace

The home screen has three ways to play: Run, Fight and Duel. Pick one, then start. Runs from the start and fights from wave 1 can go on the leaderboards, Today and All time. Under the modes, a slider picks where you start: the beginning, or a checkpoint you've reached. Only a start from the beginning goes on the leaderboard, and it shows a gold Ranked tag. The button next to the slider opens the leaderboard.

Daily gift

Open the game once a day for a gift of coins that grows over seven days, from 30 to 200. Day seven adds a free item for your ninja. Miss a day and it starts again from day one. One item in the Shop is also half price each day.

Continue

Once per run, after a fall, you can tap Continue and spend coins to carry on from where you fell: 100, plus 20 for every 100 m you ran. Anything already in the air is cleared and he gets a moment of protection.

Badges

There are 31 badges, from blocking your first arrow to running 3,000 metres or beating every boss. Each pays coins, and several unlock items for your ninja you can't buy. You'll find them all on the Stats screen, along with your lifetime distance, arrows blocked and what gets you most often.

The hardest ones, and what they unlock:

Highlight clips

During a run, the game keeps your best moment: a trick shot, a boss kill, or failing that, your last seconds. On the score card, tap Make clip and it turns that moment into a short upright video with your score, ready to share.