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Twin Archers

The fifth boss, at 2,500 metres, back in Bamboo Valley as the worlds start their second lap. Two archers on hanging planks: one ahead of you, one behind, keeping pace and taking turns.

The Twin Archers: one archer on a plank ahead while a red arrow on the left edge warns of a shot from behind
Where
2,500 m, Moonlit Ink
Hits to win
2 for each twin
Best ink
Pen or steel; fire burns their planks
Watch out for
The back twin's flat, fast arrows
First-win badge
Two at once, 160 coins
Every lap
One more hit for each twin

What they do

The twins glide in from both edges and settle into position: one ahead, one close behind. They take turns. The front twin aims and shoots, then the back twin, then the front again. Each holds still while aiming, so the red dots are exact.

The back twin's arrows are flatter and faster than normal, because they have to catch up with a running ninja. When the back twin is off the edge of the screen, a red arrow on the left edge warns you it's aiming.

How to beat them

Take out both twins. Two ways work:

When one twin falls, the other shoots more often, so finish the second one quickly. For a full plan, read how to beat the Twin Archers without getting hit.

Common mistakes

Sun and Moon

The twins are now Sun (orange and gold, ahead) and Moon (blue and silver, behind), each riding a glowing paper lantern and joined by a thread of light. Every third volley is a crossfire: both aim at once, so you need two lines, one each side.

Each twin takes two hits. Knock one down and its lantern falls in flames, and the other gets angry: it fires three arrows at once, then flies across the sky to your other side before the next volley. Watch the dotted paths; all three arrows start from the same point, so one line close to the twin blocks them all.

Reward

50 coins, points and the Two at once badge. After the twins, the run moves on to Ember Volcano and the Fire Monk.