Pirate Ship
At 3,500 metres the path runs along the shore of Storm Coast, and a pirate ship sails alongside, its captain at the stern with his cutlass out.

- Where
- 3,500 m, Storm Coast
- Hits to win
- 5 (a heavy ball counts twice)
- Best ink
- Pen or steel, never fire
- Watch out for
- A broadside of three cannonballs
- First-win badge
- Sunk, 200 coins
- Every lap
- One more hit to win
What it does
The ship keeps pace just off the shore and fires cannonballs from its gun port. Each one flies in a high arc, and red dots show the arc before it fires. Every third shot is a heavy ball that counts twice if you send it back.
How to beat it
Send the cannonballs back into the hull. A line across the dots, tilted back toward the ship, bounces the ball home. Five hits and the ship lists and sinks, and the captain goes overboard.
Step by step
- Read the arc: red dots show where each cannonball will fly before the gun fires.
- Draw a line across the dots, tilted back toward the ship, and the ball flies into the hull.
- Every third shot is a heavy ball. Send it back for two hits.
- After the first hit, watch for three arcs at once: a broadside. One long tilted line across all three returns the lot.
- When the ship's wake sends waves along the path, wall them off or jump them, then turn back to the guns.
Best ink
Pen or steel. Fire can't stop iron: a cannonball goes straight through a fire line.
Its angry phase: the broadside
After the first hit, every third shot is a broadside: three cannonballs at once, each landing a little further along. You'll see three dotted arcs. One long line across all three catches the lot; tilt it and all three go back.
Its wake also sends a pair of waves rolling in over the path. Break them with walls, or jump them, while you keep an eye on the guns.
Common mistakes
- Blocking only the first ball of a broadside. Look for three arcs, not one.
- Drawing too close to the ninja. A ball that lands still thumps the ground; catch it in the air.
Reward
50 coins, points and, the first time, the Sunk badge. Next, at 4,000 metres on the Temple Rooftops: the Samurai Lord.