Lineguard Install

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Snow Peaks

Pale birches, snow-capped pagodas and slow, glassy bells. You arrive after the Catapult, at around 1,000 metres, with the ninja still picking up speed.

Icicles hang from the top of the screen above the ninja in the Snow Peaks
On a run
1,000 to 1,500 m
New here
Icicles, three at a time
Best ink
Any roof except fire
Boss
The Rival Ninja at 1,500 m
In Fight
Waves 11 to 15
Look and sound
Birches, snowy pagodas, falling snow and glassy bells

The ninja keeps speeding up through every world and reaches top speed at around 3,000 metres, at the end of Ember Volcano. Here he is fast but not flat out, and the dangers get harder too.

The dangers of Snow Peaks

Icicles

Three icicles hang from the top of the screen ahead, one after another, about a metre and a half apart. They shake harder and harder, then let go in order, each timed to land where the ninja will be. A dotted red line under each shows where it will fall.

Beat it: One long roof over his path, slightly above head height, catches all three. They shatter on any line except fire.

Archers, firing three times

Past 700 metres an archer looses three arrows, and from 1,200 metres some fire two shots at his back after you pass.

Beat it: One returned arrow stops the whole string. For shots from behind, a wall just behind the ninja.

Which ink works here

InkWhat it does here
PenA roof stops icicles. Longer lines make a single roof over all three much easier.
RubberWorks as a roof, though its lines are shorter.
SteelA tough roof that lasts. Short, so angle it to cover the spots under all three.
FireIcicles fall straight through it. Never use fire as a roof here.
IceFits the world: an ice ramp throws him over long stretches and whole groups of dangers.

Tips for Snow Peaks

Common mistakes

Snow Peaks in Fight and Duel

Fight moves to a new world every five waves, in the same order as the run. Waves 11 to 15 take place in Snow Peaks, and the last of them ends with the Shadow Lord. After the Mist Caves the order starts again from Bamboo Valley at wave 41. In a Duel, every match is set in a world picked at random, so you may meet your opponent here too. See Fight: surviving the first twenty waves for each warlord.

The boss

At 1,500 metres, the Rival Ninja. Beat him and night falls: Moonlit Ink.